Education & Reference Crafts & Hobbies Art, Design & Photography
James Gurney’s Imaginative Realism: How to Paint What Doesn’t Exist offers a practical guide for artists who want to bring fantastical worlds to life, blending realistic techniques with creative invention. The trade‑paperback covers 224 pages of step‑by‑step instruction, concept development, and color theory aimed at both young adults and adult painters.
Drawing from Gurney’s experience as a Disney illustrator, the book explores composition, lighting, and perspective while encouraging readers to invent believable creatures and settings. It’s positioned in the art, crafts & hobbies genre and fits well within the subjects of science‑fiction & fantasy painting and teaching techniques.
Published by Andrews McMeel in 2009, this non‑fiction volume is part of the James Gurney Art Series and serves as a useful reference for anyone studying imaginative realism or seeking inspiration for speculative art projects. The clear layout and plentiful examples make it a valuable addition to an artist’s library.
The copy shows typical wear for a used trade paperback: the cover bears library stickers, scuffs, creases and a taped front inner cover to reinforce its strength, while the pages exhibit some edge scuffing and library stamps. Overall the book remains readable and functional for its intended audience.